And since there was one goal - to change the world for the better, all the classes were held with all students working together. In addition to the classes, the organisers arranged meetings for us with the alumni of the programme who shared their successes and stories; that motivated us to continue working in this sphere.
‘Akamai’ also celebrated their birthday in August, where we were invited as special guests. The holiday passed cheerfully and in a warm, family friendly atmosphere, I was amazed by the large number of female programmers that worked at the company. During this period we created websites, engaged in robotics and learned programming languages.
At the end of the programme we presented our team projects. Our team was called CLAM, and we worked on the social project called ‘Cotton’. Within a few weeks we were conducting marketing research and studying the need and relevance of the ‘Cotton’ project.
The essence of the project, in brief, is to enable the provision of hygiene products for homeless women. This social project, was created on the basis of marketing research and from studying the lives of homeless women, by a group of 4 girls, 3 of them from the US.
The search for funds for homeless women in the United States is in a game form. As part of the team, I created a website with three cognitive thematic games to attract public attention and awareness: for example, acquaintance with hygiene means, anatomy of the female body, etc. We began to find an opportunity to connect bank cards for donations, by creating a donation button to raise funds to benefit society, namely, the homeless women in the US.
The project was evaluated by the managers and mentors of the programme and we were delighted to receive very positive feedback for our work.
Due to the participation in this programme, I have acquired not only new knowledge and experience, but also excellent friends and mentors. I want to continue this idea and encourage this progression in my country - ‘to promote and motivate girls to study programming’. To enable this I will be organising an extracurricular activity on the basis of “Love.Code.Mode” at Maker Space, in which I will be inviting and encouraging all students, aged 14 - 18, to share my passion."